League Of Legends Beta .dmg

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  1. League Of Legends Test Realm
  2. League Of Legends Beta Release Date
  3. League Of Legends Beta Client
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A Damage Calculator trainer/program for League of Legends. A Visual C++ program basing damage calculation on the Armor Pen and Armor.


As per requested, I included the source file for whomever that is interested. It's probably not the best code as I just wanted it working, but yea it serves it's purpose.

C++ Code starts below here.
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Mar 25, 2016  THIS BUG WTF! Over 20,000 damage! This is insane League of Legends! Unlimited Ults Glitch: Subscribe to Glitch It In: http://.


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#include <iostream>
using std::endl;
int main()
int boolval;
float armorpen1 = 21.0f;
float ad2 = 0.0f;
cout<<'This Program is created to calculate damage output in League of Legend'<<endl;
cout<<'do you want to use default (6.8ad,21 armor pen) VS (0 ad,31armor pen)? (1 for yes, 2 for no'<<endl;
if(boolval 1)
}
{
cout<<'for first set of runes input ad value'<<endl;
cout<<'input armor pen value'<<endl;
cout<<'for second set of runes input ad value'<<endl;
cout<<'input armor pen value'<<endl;
}
{
return 0;
float dmg = 0.0f;
Realm
cout<<'input base dmg'<<endl;
cout<<'input armor'<<endl;

League Of Legends Test Realm

float outputdmg2;
outputdmg1 = (dmg + ad1) * (1 - (armor - armorpen1) / ( (armor - armorpen1) + 100) );
outputdmg2 = (dmg + ad2) * (1 - (armor - armorpen2) / ( (armor - armorpen2) + 100) );
cout<<'for '<<ad1<<' ad and '<<armorpen1<<' armor pen, output dmg is '<<outputdmg1<<endl;
cout<<'for '<<ad2<<' ad and '<<armorpen2<<' armor pen, output dmg is '<<outputdmg2<<endl;

League Of Legends Beta Release Date

cout<<'This Simple Program is provided by Chang You Wong, and my Game Programmer Portfolio website can be found at https://changyouwong.wordpress.com'<<endl;
cout<<'Type anything to quit the program now.'<<endl;

}

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League Of Legends Beta Client

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